Unleashing Creativity and Fun: Exploring the Drawshop Kingdom Reverse Ecosystem

Coinstore
7 min readAug 24, 2023

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What is JOY and what does it solve?

JOY, is a fictional deity or god-like entity within the metaverse of the “Drawshop Kingdom Reverse” (DKR) world. JOY is portrayed as a whimsical and fun-loving deity who initially neglected the responsibilities of creation and universe-building that other gods were undertaking. Instead, JOY sought entertainment and fun in existing universes created by other gods.

However, JOY’s encounter with a drawshop on Earth sparked a change in perspective. Inspired by the drawshop’s engaging and entertaining nature, JOY decided to create a universe where beings derived their livelihood and enjoyment from participating in drawshops, designing machines and dolls, playing games, and earning income.

The problems that JOY’s concept and the DKR world could potentially solve or address are:

  1. Entertainment and Engagement: The concept of the DKR world and JOY’s philosophy aim to offer an engaging and entertaining environment for participants. By creating a universe where people can play games, design creations, and interact with others, it addresses the need for novel forms of entertainment.
  2. Monetization of Play: DKR introduces the idea of people earning an income by engaging with drawshops and contributing to the creation of machines and dolls. This can potentially provide an alternative way for individuals to earn a living or supplement their income while doing activities they enjoy.
  3. DAO Governance and Influence: The incorporation of a decentralized autonomous organization (DAO) in the DKR world allows players to have a say in the game’s development and direction. This concept solves the problem of central authority by giving players a chance to participate in decision-making, fostering a sense of ownership and community involvement.
  4. Token Economy and NFTs: JOY tokens and non-fungible tokens (NFTs) within the DKR world offer a mechanism for value exchange and ownership of in-game assets. This addresses the desire for players to have unique and tradable digital items while also potentially allowing for the creation of a virtual economy.
  5. Social Interaction: The festivals and interactive events in the DKR world provide opportunities for players to connect, interact, and collaborate with others. This can address the social aspect of gaming and online communities, creating a sense of belonging and shared experiences.
  6. Creative Expression: By allowing players to decorate their stores with NFTs and pixel art, the DKR world encourages creative expression and customization, catering to individuals who enjoy designing and personalizing virtual spaces.
  7. Escapism and Exploration: The DKR world offers an escape from reality, allowing players to immerse themselves in a vibrant and imaginative universe. This can address the desire for exploration, adventure, and discovery in a virtual realm.

Overall, JOY’s creation of the Drawshop Kingdom Reverse world aims to solve or address these various aspects by providing a platform for entertainment, creativity, social interaction, and even potential economic opportunities within the context of a playful and engaging metaverse.

Token Overview

  • Token name: Joystick token
  • Token symbol: $JOY
  • Total supply: 1,000,000,000
  • Total circulation Supply: 145,198,450

Coinstore Listing

  • Trading pair: JOY/USDT
  • Trade time: 23 August 2023, 13:00(UTC+8)
  • Withdrawal time: 23 August 2023, 14:00(UTC+8)

What are the utilities of Joy?

The JOY token within the context of Drawshop Kingdom Reverse (DKR) has several utilities that enable players to interact with the game ecosystem, access various features, and participate in the governance of the virtual world. Here are the utilities of the JOY token:

  1. NFT Minting Fee: Players can use JOY tokens to pay for the minting fee when converting their created machines and dolls into non-fungible tokens (NFTs). This allows them to transform their in-game creations into unique and tradable digital assets.
  2. Machines & Dolls Upgrade Fee: To enhance the capabilities or attributes of their machines and dolls, players can spend JOY tokens as an upgrade fee. This enables players to improve the efficiency, performance, or other aspects of their creations.
  3. Create Avatar NFT Fee: JOY tokens are required to create a new avatar NFT. Players can combine two original avatars using JOY tokens to generate a new and potentially unique avatar, adding to the variety of avatars available in the game.
  4. Festival Participation Fee: Players can use JOY tokens to pay the participation fee required to take part in the festivals that occur within the DKR world. Festivals are core events in the game where players can interact with others and potentially earn rewards.
  5. NFT Gacha Contract Fee: The NFT Gacha Contract fee allows players to utilize Gacha contracts. Gacha contracts often involve randomized rewards, and players can use JOY tokens to access these contracts and potentially obtain valuable NFTs or other in-game items.
  6. Trading and Purchasing: JOY tokens serve as a medium of exchange within the DKR ecosystem. Players can use them to trade with other players, purchase items, NFTs, and services in the marketplace, contributing to the in-game economy.
  7. Governance Participation: Players can actively participate in the governance of DKR by using JOY tokens. This includes proposing and voting on improvement proposals, participating in UCC (User-Created Content) polls, and influencing various world events. Governance participation allows players to have a say in the evolution and development of the game world.
  8. Reward Token: JOY tokens also function as reward tokens that players can earn through gameplay. By engaging in various activities, players can accumulate JOY tokens, which can then be used for the utilities mentioned above.

In summary, the JOY token serves as a versatile and integral component of the DKR game ecosystem. It facilitates transactions, upgrades, creation of NFTs, participation in festivals, governance involvement, and more, contributing to a dynamic and interactive virtual environment.

What does the project ecosystem include?

The project ecosystem of Drawshop Kingdom Reverse (DKR) includes various components and features that collectively create an immersive and interactive metaverse experience. These components are designed to engage players, encourage creativity, facilitate social interaction, and offer diverse gameplay opportunities. Here’s an overview of the project ecosystem:

  1. Avatars: Avatars are essential NFTs that represent players in the DKR world. Players need to own at least one avatar to participate in DKR activities. Avatars serve as the player’s virtual identity and allow them to explore the world, interact with others, and visit other players’ lands.
  2. World Land: The DKR world serves as a vibrant and communicative space for players to interact with each other. It offers various activities such as talking to other avatars, making friends, running NFT Gacha Contracts, participating in festivals, and building galleries with Pixel Arts. Players start in a local land to learn about game mechanics before moving to the World Land.
  3. Machines and Dolls: Machines are essential for managing a store in DKR. Players use machines to place their dolls and allow customers to draw them. Machines can be upgraded to enhance stats such as revenue, durability, and more. Dolls placed in machines can earn in-game currencies like coins and popularities. Evolving dolls and machines unlocks greater potential and strategic advantages.
  4. NFT Minting: Advanced machines and evolved dolls can be minted into NFTs using JOY tokens. These NFTs have special abilities and can be placed in the World Land. Other players can visit your land and interact with your NFT-based machines and dolls.
  5. Pixel Art: DKR offers a wide array of Pixel Arts for decorating both the interior and exterior of players’ stores. Pixel Arts include interior decor, exterior decor, movement objects, and more. Some Pixel Arts have special effects that enhance gameplay, such as increasing visitor capacity or enabling unique interactions.
  6. Gameplay Mechanics: The DKR ecosystem involves gameplay mechanics such as festivals, NFT Gacha Contracts, PvP (Player vs. Player), and strategic buff utilization. Festivals allow players to engage with each other and earn rewards. NFT Gacha Contracts offer randomized rewards. Synergistic effects between dolls activate buffs, which can be used strategically for higher ratings in PvP and better store profits.
  7. Token Economy: The JOY token is the reward/governance token of DKR. It’s used for various in-game transactions, including minting NFTs, upgrading machines and dolls, participating in festivals, and more. It’s also used for governance purposes, allowing players to propose and vote on improvement proposals and world events.
  8. Governance and Community Participation: DKR incorporates a decentralized autonomous organization (DAO) where players can propose and vote on various aspects of the game’s development and direction. This gives players a sense of ownership and influence over the DKR ecosystem.
  9. Creativity and Customization: Players have the opportunity to express their creativity through the customization of their stores using Pixel Arts and NFT decorations. This adds a layer of personalization to the DKR world.

Overall, the DKR project ecosystem offers a combination of entertainment, social interaction, creativity, and strategic gameplay elements within a metaverse centered around drawshops, avatars, and the unique dynamics of the JOY token.

Joy Official Media

Website | Twitter | Telegram

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